Node 2026
A structured method for understanding the logic of spatialization. Learn to make routing and mixing decisions based on engineering principles, applicable to any audio engine.
What is NODE 2026?
NODE 2026 is a structured working method for understanding the logic of spatial audio.
Rather than focusing on a single tool or fixed workflow, NODE provides a conceptual and technical framework that allows you to operate across different immersive audio systems with confidence and consistency.
The objective is to understand how the logic of space, signal, and perception changes in each approach, and to identify which tools and software available on the market are appropriate for each case, depending on the resources available and the specific characteristics of the project.
NODE is designed for professionals who need to make informed technical decisions in unstable or resource limited environments, and who want to move beyond trial and error workflows.
How does NODE 2026 work?
NODE is articulated through a series of Windows.
These are not traditional workshops.
Each window functions as a conceptual and technical node, where different immersive audio approaches are analyzed through multiple professional environments and tools.
Each window focuses on a distinct way of understanding space in immersive audio:
Binaural,
Channel based audio (surround / multichannel),
Scene based audio (Ambisonic),
Object based audio.
Within each window, we work on:
How to structure an immersive audio project from that specific spatial perspective
How to translate spatial decisions between different DAWs and audio engines
How to design routing, signal chains, and multichannel configurations using engineering-based criteria
How to choose the most appropriate approach and tools based on the narrative, technical constraints, and goals of a project
The focus is on understanding the shared logic that allows you to operate different systems with technical clarity and stability.
By the end of each window, participants are able to approach new immersive audio tools without relying on closed tutorials, because they understand how these systems are structured internally.
Binaural — Perceptual Translation
APRIL 2026 - OPEN REGISTRATION NOW
Channel Based Systems — Spatial Control
JUNE 2026
Ambisonic — Spatial Architecture
AUGUST 2026
Object Based Audio — Adaptive Spatial Design
OCTOBER 2026
Learning Rhythm and Application
NODE is intentionally designed with time between windows.
This allows participants to:
Apply the concepts to their own projects
Test workflows in real conditions
Develop a single project that evolves across different immersive audio systems
This pacing is essential to consolidate technical judgment rather than accumulating disconnected techniques.
Access, Continuity, and Reference Material
NODE includes a dedicated working platform designed to support continuity beyond the live sessions.
Participants will have access to:
Concise session summaries
Structured syntheses of each window, focused on concepts, signal flow, and decision logic — not full length class recordings.Technical reference material
Clear diagrams, signal flow schemes, and system overviews that can be used as operational references in future projects.PDF class summaries
Downloadable documents consolidating key frameworks, routing strategies, and spatial models covered in each session.Structured notes and system maps
Designed to allow participants to re enter the methodology at any point without rewatching entire sessions.30 minute individual consultation sessions
Dedicated one-on-one slots to address specific technical questions, project decisions, or workflow issues related to immersive audio systems.
Binaural — Perceptual Translation
APRIL 2026
April 14, 15, 21 & 22
ONLINE
Start time: 20:00 (Argentina, GMT-3)
4 sessions · 2.5 h each
(Small cohort. Limited to 8 participants per node.)
What you’ll work on
How binaural engines translate spatial decisions into human perception. This window provides the strategic foundation to master immersive audio through a perceptual and practical lens.
System focus
Binaural rendering: Core mechanics and logic.
HRTF Models: Practical applications and technical limitations.
Localization cues: Precise control of orientation, distance, and elevation.
Critical Monitoring: High-fidelity strategies for non ideal environments.
Outcome
You will develop the technical criteria to evaluate and operate binaural tools, understanding their representational limits and their integration into professional immersive workflows.
Channel Based Systems — Spatial Control
JUNE 2026
June 17, 18, 24 & 25
ONLINE
Start time: 20:00 (Argentina, GMT-3)
4 sessions · 2.5 h each
(Small cohort. Limited to 8 participants per node.)
What you’ll work on
The logic of channel-based spatialization and precision control in speaker environments. You will master the transition from stereo to complex multi-speaker arrays with a focus on technical consistency.
System focus
Standard & Custom Layouts: Mastering surround formats and speaker geometry.
Signal Architecture: Advanced routing and signal flow for multichannel systems.
Format Interoperability: Reliable translation between different playback configurations.
Strategic Mixing: Engineering-based decision-making for fixed spatial systems.
Outcome
You will be able to design, route, and translate mixes across professional surround systems using rigorous technical criteria, ensuring your spatial intent remains intact across any environment.
Ambisonic — Spatial Architecture
AUGUST 2026
August 12, 13, 19, 20 & 21
ONLINE
Start time: 20:00 (Argentina, GMT-3)
5 sessions · 2.5 h each
(Small cohort. Limited to 8 participants per node.)
What you’ll work on
The construction of software agnostic spatial structures. You will learn to design sound fields that maintain mathematical and aesthetic coherence across any decoding system or speaker array.
System focus
Ambisonic Theory: Mastering encoding, decoding, and the physics of the sound field.
Resolution & Accuracy: Optimizing Ambisonic Order (HOA) for spatial precision.
Architecture & Routing: Advanced signal flow for complex, multi-stage spatial chains.
Universal Translation: Strategies for seamless rendering across diverse playback environments.
Outcome
You will be capable of engineering robust, scalable workflows that preserve spatial integrity, ensuring your work remains functional and consistent regardless of future technology shifts.
Object Based Audio — Adaptive Spatial Design
OCTOBER 2026
October 14, 15, 21, 22 & 28
ONLINE
Start time: 20:00 (Argentina, GMT-3)
5 sessions · 2.5 h each
(Small cohort. Limited to 8 participants per node.)
What you’ll work on
The transition from fixed channels to dynamic, metadata driven audio. You will master object-based logic to create adaptive spatial systems that respond intelligently to any playback environment.
System focus
Metadata Architecture: Controlling object positioning, size, and behavior.
Renderer Logic: Understanding how different engines translate spatial intent.
Dynamic Motion: Advanced automation, complex trajectories, and interactivity.
Multi-Platform Delivery: Strategies for cinema, VR/AR, domes, and immersive installations.
Outcome
You will be able to engineer highly scalable spatial assets, mastering the workflows required to deploy consistent, high-impact experiences across fragmented platforms and emerging technologies.
