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Node 2026

A structured method for understanding the logic of spatialization. Learn to make routing and mixing decisions based on engineering principles, applicable to any audio engine.

What is NODE 2026?

NODE 2026 is a structured working method for understanding the logic of spatial audio.

Rather than focusing on a single tool or fixed workflow, NODE provides a conceptual and technical framework that allows you to operate across different immersive audio systems with confidence and consistency.

The objective is to understand how the logic of space, signal, and perception changes in each approach, and to identify which tools and software available on the market are appropriate for each case, depending on the resources available and the specific characteristics of the project.

NODE is designed for professionals who need to make informed technical decisions in unstable or resource limited environments, and who want to move beyond trial and error workflows.

How does NODE 2026 work?

NODE is articulated through a series of Windows.

These are not traditional workshops.

Each window functions as a conceptual and technical node, where different immersive audio approaches are analyzed through multiple professional environments and tools.

Each window focuses on a distinct way of understanding space in immersive audio:

Binaural,
Channel based audio (surround / multichannel), 
Scene based audio (Ambisonic),
Object based audio.

Within each window, we work on:

  • How to structure an immersive audio project from that specific spatial perspective

  • How to translate spatial decisions between different DAWs and audio engines

  • How to design routing, signal chains, and multichannel configurations using engineering-based criteria

  • How to choose the most appropriate approach and tools based on the narrative, technical constraints, and goals of a project

The focus is on understanding the shared logic that allows you to operate different systems with technical clarity and stability.

By the end of each window, participants are able to approach new immersive audio tools without relying on closed tutorials, because they understand how these systems are structured internally.

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Binaural — Perceptual Translation

APRIL 2026 - OPEN REGISTRATION NOW

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Channel Based Systems — Spatial Control

JUNE 2026

Ambisonic---Node-2026---Sol-Rezza

Ambisonic — Spatial Architecture

AUGUST 2026

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Object Based Audio — Adaptive Spatial Design

OCTOBER 2026

Learning Rhythm and Application

NODE is intentionally designed with time between windows.

This allows participants to:

  • Apply the concepts to their own projects

  • Test workflows in real conditions

  • Develop a single project that evolves across different immersive audio systems

This pacing is essential to consolidate technical judgment rather than accumulating disconnected techniques.

Access, Continuity, and Reference Material

NODE includes a dedicated working platform designed to support continuity beyond the live sessions.

Participants will have access to:

  • Concise session summaries
    Structured syntheses of each window, focused on concepts, signal flow, and decision logic — not full length class recordings.

  • Technical reference material
    Clear diagrams, signal flow schemes, and system overviews that can be used as operational references in future projects.

  • PDF class summaries
    Downloadable documents consolidating key frameworks, routing strategies, and spatial models covered in each session.

  • Structured notes and system maps
    Designed to allow participants to re enter the methodology at any point without rewatching entire sessions.

  • 30 minute individual consultation sessions
    Dedicated one-on-one slots to address specific technical questions, project decisions, or workflow issues related to immersive audio systems.

Binaural — Perceptual Translation

APRIL 2026

April 14, 15, 21 & 22
ONLINE

Start time: 20:00 (Argentina, GMT-3)
4 sessions · 2.5 h each

(Small cohort. Limited to 8 participants per node.)

What you’ll work on

How binaural engines translate spatial decisions into human perception. This window provides the strategic foundation to master immersive audio through a perceptual and practical lens.

System focus
  • Binaural rendering: Core mechanics and logic.

  • HRTF Models: Practical applications and technical limitations.

  • Localization cues: Precise control of orientation, distance, and elevation.

  • Critical Monitoring: High-fidelity strategies for non ideal environments.

Outcome

You will develop the technical criteria to evaluate and operate binaural tools, understanding their representational limits and their integration into professional immersive workflows.

Channel Based Systems — Spatial Control

JUNE 2026

June 17, 18, 24 & 25
ONLINE

Start time: 20:00 (Argentina, GMT-3)
4 sessions · 2.5 h each

(Small cohort. Limited to 8 participants per node.)

What you’ll work on

The logic of channel-based spatialization and precision control in speaker environments. You will master the transition from stereo to complex multi-speaker arrays with a focus on technical consistency.

System focus
  • Standard & Custom Layouts: Mastering surround formats and speaker geometry.

  • Signal Architecture: Advanced routing and signal flow for multichannel systems.

  • Format Interoperability: Reliable translation between different playback configurations.

  • Strategic Mixing: Engineering-based decision-making for fixed spatial systems.

Outcome

You will be able to design, route, and translate mixes across professional surround systems using rigorous technical criteria, ensuring your spatial intent remains intact across any environment.

Ambisonic — Spatial Architecture

AUGUST 2026

August 12, 13, 19, 20 & 21
ONLINE

Start time: 20:00 (Argentina, GMT-3)
5 sessions · 2.5 h each

(Small cohort. Limited to 8 participants per node.)

What you’ll work on

The construction of software agnostic spatial structures. You will learn to design sound fields that maintain mathematical and aesthetic coherence across any decoding system or speaker array.

System focus
  • Ambisonic Theory: Mastering encoding, decoding, and the physics of the sound field.

  • Resolution & Accuracy: Optimizing Ambisonic Order (HOA) for spatial precision.

  • Architecture & Routing: Advanced signal flow for complex, multi-stage spatial chains.

  • Universal Translation: Strategies for seamless rendering across diverse playback environments.

Outcome

You will be capable of engineering robust, scalable workflows that preserve spatial integrity, ensuring your work remains functional and consistent regardless of future technology shifts.

Object Based Audio — Adaptive Spatial Design

OCTOBER 2026

October 14, 15, 21, 22 & 28
ONLINE

Start time: 20:00 (Argentina, GMT-3)
5 sessions · 2.5 h each

(Small cohort. Limited to 8 participants per node.)

What you’ll work on

The transition from fixed channels to dynamic, metadata driven audio. You will master object-based logic to create adaptive spatial systems that respond intelligently to any playback environment.

System focus
  • Metadata Architecture: Controlling object positioning, size, and behavior.

  • Renderer Logic: Understanding how different engines translate spatial intent.

  • Dynamic Motion: Advanced automation, complex trajectories, and interactivity.

  • Multi-Platform Delivery: Strategies for cinema, VR/AR, domes, and immersive installations.

Outcome

You will be able to engineer highly scalable spatial assets, mastering the workflows required to deploy consistent, high-impact experiences across fragmented platforms and emerging technologies.

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